The magic system within my hypothetical Video Game consists of four types: Arcane, Divine, Occult, and Primal. Characters even if they are or aren't magic-focused, have their magic classes chosen, as
their magic is shared between their beliefs and ideals.
Depending on your beliefs and ideals, you can have Primal or Arcane, and Occult or Divine.
Primal and Arcane go into Mage prestiges. (classes like Fire Emblem).
Occult and Divine go into Priest prestiges.
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